#pragma once
#define ROW 3
#define COL 3
#include <stdio.h>
#include <time.h>
#include <stdlib.h>
#include <windows.h>

void init_board(char board[ROW][COL], int row, int col);
void print_board(char board[ROW][COL], int row, int col);
void player(char board[ROW][COL], int row, int col);
void computer(char board[ROW][COL], int row, int col);
char judge(char board[ROW][COL], int row, int col);
int is_full(char board[ROW][COL], int row, int col);